Post by AMAYA MENKE on Jan 30, 2021 16:46:45 GMT
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21 YEARS OLD
FEMALE
BISEXUAL
RESEARCHER
[PTabbedContent][PTab=
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AMAYA N. MENKE
AMAYA N. MENKE
[attr="class","intro"][attr="class","fas fa-quote-left"]
FURRY NERD LOVES MONEY
[attr="class","fas fa-quote-right"]
FURRY NERD LOVES MONEY
[attr="class","fas fa-quote-right"]
21 YEARS OLD
FEMALE
BISEXUAL
RESEARCHER
[attr="class","traits3"]
PLAYED BY: RINSE
PLAYED BY: RINSE
[attr="class","fas fa-id-card"]
][attr="class","abox"]
Quirk: Jewelry Enchanting - Amaya has the ability to create jewelry that has an affect on its wearer. Earrings, bracelets, rings, necklaces, etc. Each piece of jewelry is entirely customized and will only work on the person it was created for. Her jewelry is mostly limited to some sort of illusion — for example, she wears earrings herself that give her the appearance of having Furret-like ears and a tail — but her enchantments aren't strictly limited to appearance. She has created jewelry that has enhanced or completely cut off a person's quirks, eased pain, or changed the wearer's voice. Some things are beyond her current ability, but really, it all comes down to how much time/effort she puts in the jewelry (and hence, how much she is paid to create it. Not willing to cough up a lot, and you'll get a cheap illusion. But fork over the cash and she will make you something believable, like her own ears/tail. There's not much she isn't willing to do for the right price. [break][break]
Occupation: Researcher by Day; Shopowner/Arms Dealer by Night & Weekends -- Amaya works as an intern in the Research Lab, where she makes enough money to keep her home. She lives in the loft of her tiny jewelry shop, where she sells her quirk-crafted merchandise. The store also serves as a front to her underground arms-dealing. [break][break]
Residence: Amadicia
[/PTab={background-color:#373737;height:378px;width:340px;margin-left:-6.5px;}][PTab=[attr="class","work"]BASIC INFORMATION
Quirk: Jewelry Enchanting - Amaya has the ability to create jewelry that has an affect on its wearer. Earrings, bracelets, rings, necklaces, etc. Each piece of jewelry is entirely customized and will only work on the person it was created for. Her jewelry is mostly limited to some sort of illusion — for example, she wears earrings herself that give her the appearance of having Furret-like ears and a tail — but her enchantments aren't strictly limited to appearance. She has created jewelry that has enhanced or completely cut off a person's quirks, eased pain, or changed the wearer's voice. Some things are beyond her current ability, but really, it all comes down to how much time/effort she puts in the jewelry (and hence, how much she is paid to create it. Not willing to cough up a lot, and you'll get a cheap illusion. But fork over the cash and she will make you something believable, like her own ears/tail. There's not much she isn't willing to do for the right price. [break][break]
Occupation: Researcher by Day; Shopowner/Arms Dealer by Night & Weekends -- Amaya works as an intern in the Research Lab, where she makes enough money to keep her home. She lives in the loft of her tiny jewelry shop, where she sells her quirk-crafted merchandise. The store also serves as a front to her underground arms-dealing. [break][break]
Residence: Amadicia
[attr="class","fab fa-snapchat-ghost"]
][attr="class","abox"]
Amaya is a petite thing. Standing a mere inch over five foot, she's short in stature, but still manages a slender appearance. She's thin with only slight, subtle curves. Despite being twenty-one years old, she still has a sort of girl-ish look to her and people often mistake her for being younger than she is. Her long, strawberry-blonde hair is almost always in need of a good brush. Messy bangs, cut haphazardly at different lengths, scatter across her forehead and frame her face at the same time, and she also keeps two long ponytails banded and hanging down her front. The rest just hangs loosely behind her, almost reaching her hips. [break][break]
Amaya's quirk is one of jewelry enhancement, and she advertises the quirk quite clearly by wearing a pair of enchanted earrings. These earrings give her the illusion of having Furret-like ears and tail. She put a lot of time and effort into this illusion — it's an advertisement after all! — so the accessories are very believable. The ears and tail are both tangible, brown fur soft and warm to the touch, and they flick and perk of their own accord. Were she to spend no time at all or put little effort into the jewelry, the ears might be intangible, or look like cheap plastic. But Amaya only wears the best of the best of her own work. [break][break]
Face Claim: Raphtalia, Rising of the Sword Hero
[/PTab={background-color:#373737;height:378px;width:340px;margin-left:-6.5px;}][PTab=[attr="class","work"]APPEARANCE
Amaya is a petite thing. Standing a mere inch over five foot, she's short in stature, but still manages a slender appearance. She's thin with only slight, subtle curves. Despite being twenty-one years old, she still has a sort of girl-ish look to her and people often mistake her for being younger than she is. Her long, strawberry-blonde hair is almost always in need of a good brush. Messy bangs, cut haphazardly at different lengths, scatter across her forehead and frame her face at the same time, and she also keeps two long ponytails banded and hanging down her front. The rest just hangs loosely behind her, almost reaching her hips. [break][break]
Amaya's quirk is one of jewelry enhancement, and she advertises the quirk quite clearly by wearing a pair of enchanted earrings. These earrings give her the illusion of having Furret-like ears and tail. She put a lot of time and effort into this illusion — it's an advertisement after all! — so the accessories are very believable. The ears and tail are both tangible, brown fur soft and warm to the touch, and they flick and perk of their own accord. Were she to spend no time at all or put little effort into the jewelry, the ears might be intangible, or look like cheap plastic. But Amaya only wears the best of the best of her own work. [break][break]
Face Claim: Raphtalia, Rising of the Sword Hero
[attr="class","fas fa-dice-d20"]
][attr="class","abox"]
✓ ADAPTABLE - Amaya isn't prone to panic or freezing. She always hits the ground running. She's able to think on her feet; to think quickly and react smartly when things don't go to plan. It's hard to get her cornered or pinned. Throwing a single rock in her path isn't enough to trip her up.[break][break]
✓ INTELLIGENT - Amaya is filthy smart. Or, at least... when it comes to physics, mechanics, and mathematics. Her writing skills are terribe, she can't name any key battles to a single war, and her spelling tends toward horrendous, but Amaya's understanding of applicable maths and sciences runs deep. You can find her drunk, hiccuping a teary appreciation for kinematics as she scribbles diagrams on the back of crumpled-up receipts and draws prototypes on bar napkins, imploring anyone to hear her out on this theory or that design. [break][break]
✓ SELFISH - Amaya prioritizes herself over everyone else. Not in a way that is particularly malicious or mean-spirited, but in a more self-preserving way. She isn't out there manipulating people and situations to her own gain, but she is only looking out for herself in most things. Her well-being and satisfaction is her prime concern. She expects others to be responsible for their own, as she is responsible for hers. In this way, she isn't like to jeopardize herself in order to help others. Or to do something that harms her in some way just to make someone else happy. [break][break]
✓ HONEST - Amaya will not fake anything. She won't mince her words. She won't pretend to like you. She'll tell you straight up how you are rubbing her the wrong way. She's direct and straight to the point with most things. Sometimes her honesty makes her seem a bit too forward or without tact, but it does make things clear and simple in the end. You won't ever have to wonder if what she is telling you is how she really feels. [break][break]
✓ INDEPENDENT - Amaya doesn't rely on others for her own happiness and believes herself responsible for her own well-being. She doesn't put that on anyone else's shoulders. She isn't like to attach herself to someone enough for them to be completely vital to her living. It may seem a kind of lonely way to be, but... were Amaya suddenly to have no one in her life, then... she'd probably be okay.[break][break]
✓ ENERGETIC - Amaya likes to get out and do things. She is always down for a bit of adventure, thrill, or even trouble. She won't hesitate to jump headlong into something daring or fun. You can always count on her to say "yes" to whatever whacky shenanigans you've got planned.
[break][break][break]
✘ MONEY OVER MORALS - Amaya only cares about getting paid. As someone who sells tricks through her quirk, and sells arms through her trade, she has no doubt sold "bad" stuff to some "bad" people that helped them do "bad" things. But for Amaya, it all boils down to money. Everything has a price. If the pay is good enough, she'll close her eyes and never think about what her services enable people to do. [break][break]
✘ UNTRUSTING - While Amaya isn't aloof or distant, she isn't exactly open to people. At least, not immediately. She's friendly enough to strangers, but acquaintances and even new friends will only ever be getting a surface version of her. She's naturally suspicious of people and isn't quick to be vulnerable with anyone. [break][break]
✘ SYMPATHETICALLY-LIMITED - Amaya doesn't naturally try and walk in another person's shoes. She probably isn't the friend whose shoulder you want to cry on. It would be a little too harsh to call her completely apathetic, but she does struggle to be comforting in the face of someone else's misfortune. She won't immediately try to reason out or understand why someone is acting or feeling a certain way.[break][break]
✘ UNFORGIVING - Never forgive, never forget. Amaya isn't one to give second chances. She isn't vindictive and won't seek revenge, but she wants nothing to do with you once you've crossed or wronged her. Don't try and see her, don't try and make amends, don't expect her to give you the time of day. See you in hell. [break][break]
✘ GAMBLING ENTHUSIAST - There's something about that particular dumb risk that puts a dangerous light in Amaya's eyes and keeps a constant siphon on her bank account. She's got zero self-restraint. [break][break]
✘ FICKLE - Amaya can be terribly capricious in her moods. One moment, she's happy and fine. But one little thing happens, or she remembers something randomly, and her mood is black and sour. She can be like a purrloin — one moment seeking companionship and laughs, the very next, brooding and wanting to be alone. [break]
[/PTab={background-color:#373737;height:378px;width:340px;margin-left:-6.5px;}][PTab=[attr="class","work"]STRENGTHS
✓ ADAPTABLE - Amaya isn't prone to panic or freezing. She always hits the ground running. She's able to think on her feet; to think quickly and react smartly when things don't go to plan. It's hard to get her cornered or pinned. Throwing a single rock in her path isn't enough to trip her up.[break][break]
✓ INTELLIGENT - Amaya is filthy smart. Or, at least... when it comes to physics, mechanics, and mathematics. Her writing skills are terribe, she can't name any key battles to a single war, and her spelling tends toward horrendous, but Amaya's understanding of applicable maths and sciences runs deep. You can find her drunk, hiccuping a teary appreciation for kinematics as she scribbles diagrams on the back of crumpled-up receipts and draws prototypes on bar napkins, imploring anyone to hear her out on this theory or that design. [break][break]
✓ SELFISH - Amaya prioritizes herself over everyone else. Not in a way that is particularly malicious or mean-spirited, but in a more self-preserving way. She isn't out there manipulating people and situations to her own gain, but she is only looking out for herself in most things. Her well-being and satisfaction is her prime concern. She expects others to be responsible for their own, as she is responsible for hers. In this way, she isn't like to jeopardize herself in order to help others. Or to do something that harms her in some way just to make someone else happy. [break][break]
✓ HONEST - Amaya will not fake anything. She won't mince her words. She won't pretend to like you. She'll tell you straight up how you are rubbing her the wrong way. She's direct and straight to the point with most things. Sometimes her honesty makes her seem a bit too forward or without tact, but it does make things clear and simple in the end. You won't ever have to wonder if what she is telling you is how she really feels. [break][break]
✓ INDEPENDENT - Amaya doesn't rely on others for her own happiness and believes herself responsible for her own well-being. She doesn't put that on anyone else's shoulders. She isn't like to attach herself to someone enough for them to be completely vital to her living. It may seem a kind of lonely way to be, but... were Amaya suddenly to have no one in her life, then... she'd probably be okay.[break][break]
✓ ENERGETIC - Amaya likes to get out and do things. She is always down for a bit of adventure, thrill, or even trouble. She won't hesitate to jump headlong into something daring or fun. You can always count on her to say "yes" to whatever whacky shenanigans you've got planned.
[break][break][break]
[attr="class","work"]WEAKNESSES
✘ MONEY OVER MORALS - Amaya only cares about getting paid. As someone who sells tricks through her quirk, and sells arms through her trade, she has no doubt sold "bad" stuff to some "bad" people that helped them do "bad" things. But for Amaya, it all boils down to money. Everything has a price. If the pay is good enough, she'll close her eyes and never think about what her services enable people to do. [break][break]
✘ UNTRUSTING - While Amaya isn't aloof or distant, she isn't exactly open to people. At least, not immediately. She's friendly enough to strangers, but acquaintances and even new friends will only ever be getting a surface version of her. She's naturally suspicious of people and isn't quick to be vulnerable with anyone. [break][break]
✘ SYMPATHETICALLY-LIMITED - Amaya doesn't naturally try and walk in another person's shoes. She probably isn't the friend whose shoulder you want to cry on. It would be a little too harsh to call her completely apathetic, but she does struggle to be comforting in the face of someone else's misfortune. She won't immediately try to reason out or understand why someone is acting or feeling a certain way.[break][break]
✘ UNFORGIVING - Never forgive, never forget. Amaya isn't one to give second chances. She isn't vindictive and won't seek revenge, but she wants nothing to do with you once you've crossed or wronged her. Don't try and see her, don't try and make amends, don't expect her to give you the time of day. See you in hell. [break][break]
✘ GAMBLING ENTHUSIAST - There's something about that particular dumb risk that puts a dangerous light in Amaya's eyes and keeps a constant siphon on her bank account. She's got zero self-restraint. [break][break]
✘ FICKLE - Amaya can be terribly capricious in her moods. One moment, she's happy and fine. But one little thing happens, or she remembers something randomly, and her mood is black and sour. She can be like a purrloin — one moment seeking companionship and laughs, the very next, brooding and wanting to be alone. [break]
[attr="class","fas fa-thumbs-up"]
][attr="class","abox"]
✓ Super cute Pokemon (fluffy and soft!!) [break]
✓ Cool and badass Pokemon (dragons!!) [break]
✓ Horror movies [break]
✓ Sweets (like sickeningly sweet) [break]
✓ Money, money, money! [break]
✓ Math, kinematics, physics, etc[break]
✓ Gambling, social drinking[break]
✓ Leftovers at 3am[break]
✓ Cereal for dinner[break]
✓ Busywork -- when it's work she likes
[break][break][break]
✘ Being tricked or swindled [break]
✘ Cheapskates [break]
✘ Cold weather; being cold [break]
✘ "Lazy" days and being bored [break]
✘ Losing [break]
✘ Busywork -- when it's research work[break]
✘ Overly-cheesy and romantic things[break]
✘ People tugging on her ears or tail[break]
✘ Waking up too early[break]
✘ Long lines at coffeeshops
[/PTab={background-color:#373737;height:378px;width:340px;margin-left:-6.5px;}][PTab=[attr="class","work"]LIKES
✓ Super cute Pokemon (fluffy and soft!!) [break]
✓ Cool and badass Pokemon (dragons!!) [break]
✓ Horror movies [break]
✓ Sweets (like sickeningly sweet) [break]
✓ Money, money, money! [break]
✓ Math, kinematics, physics, etc[break]
✓ Gambling, social drinking[break]
✓ Leftovers at 3am[break]
✓ Cereal for dinner[break]
✓ Busywork -- when it's work she likes
[break][break][break]
[attr="class","work"]DISLIKES
✘ Being tricked or swindled [break]
✘ Cheapskates [break]
✘ Cold weather; being cold [break]
✘ "Lazy" days and being bored [break]
✘ Losing [break]
✘ Busywork -- when it's research work[break]
✘ Overly-cheesy and romantic things[break]
✘ People tugging on her ears or tail[break]
✘ Waking up too early[break]
✘ Long lines at coffeeshops
[attr="class","fas fa-history"]
][attr="class","abox"]
During Amaya's birth, her mother lived long enough to give her her name, then quickly succumbed to complications. She was raised solely by her father, an ex-cop who had been discharged from the force for his unhealthy obsession with the Guild. Apparently, he had somehow gotten his partner killed. But even retired, Amaya's father took it upon himself to hound the criminal organization. Amaya was very much a latchkey kid growing up — her father was often gone, following trails and doing surveillance, or holed in the basement, putting pins to boards and scribbling notes on every surface in his reach. He homeschooled Amaya in the mean-time, and along with the math, history, and science, there were extra-curriculars such as gun assembly, self-defense, and martial arts. He taught his daughter to defend herself at a very young age and made sure to maintain this training throughout her life.[break][break]
Amaya inherited her mother's quirk, and her mother had left behind an extravagant supply of notes on enchanting as well as crafting supplies that her daughter quickly picked up and began to learn. Before her death, she had owned a shop in Amadicia in which she sold her creations. Since her dying, her father continued to pay the lease but had never touched the place. When Amaya's quirk was revealed, he gave her the key to the place and let her loose in it. She cleaned away the dust and made the place her own little homelab. She found more of her mother's notes and taught herself even more. [break][break]
On Amaya's nineteenth birthday, two things happened; she re-opened her mother's jewelry shop and her father disappeared. She hasn't heard from him in the year that's followed and believes he's either dead or been captured by the Guild. Over the next two years, she's made her home in the loft of the tiny job and began working an intern job in the Research Lab to cover the bills. Afterhours and on the weekends, she sells trinkets out of the store and runs a little side-business of arms-dealing in the basement of the same establishment. The arms-dealing is very secretive however, so not many know if its existence below her storefront.
[/PTab={background-color:#373737;height:378px;width:340px;margin-left:-6.5px;}][PTab=[attr="class","work"]HISTORY
During Amaya's birth, her mother lived long enough to give her her name, then quickly succumbed to complications. She was raised solely by her father, an ex-cop who had been discharged from the force for his unhealthy obsession with the Guild. Apparently, he had somehow gotten his partner killed. But even retired, Amaya's father took it upon himself to hound the criminal organization. Amaya was very much a latchkey kid growing up — her father was often gone, following trails and doing surveillance, or holed in the basement, putting pins to boards and scribbling notes on every surface in his reach. He homeschooled Amaya in the mean-time, and along with the math, history, and science, there were extra-curriculars such as gun assembly, self-defense, and martial arts. He taught his daughter to defend herself at a very young age and made sure to maintain this training throughout her life.[break][break]
Amaya inherited her mother's quirk, and her mother had left behind an extravagant supply of notes on enchanting as well as crafting supplies that her daughter quickly picked up and began to learn. Before her death, she had owned a shop in Amadicia in which she sold her creations. Since her dying, her father continued to pay the lease but had never touched the place. When Amaya's quirk was revealed, he gave her the key to the place and let her loose in it. She cleaned away the dust and made the place her own little homelab. She found more of her mother's notes and taught herself even more. [break][break]
On Amaya's nineteenth birthday, two things happened; she re-opened her mother's jewelry shop and her father disappeared. She hasn't heard from him in the year that's followed and believes he's either dead or been captured by the Guild. Over the next two years, she's made her home in the loft of the tiny job and began working an intern job in the Research Lab to cover the bills. Afterhours and on the weekends, she sells trinkets out of the store and runs a little side-business of arms-dealing in the basement of the same establishment. The arms-dealing is very secretive however, so not many know if its existence below her storefront.
[attr="class","fas fa-dragon"]
][attr="class","abox"]
[break]
MOTHRA [break]
Gender: Female / Level: 05 [break]
Ability: Flame Body / Type: Fire/Bug [break]
Egg Move: Harden [break][break]
[break]
SCYLLA [break]
Gender: Female / Level: 05 [break]
Ability: Serene Grace / Type: Normal/Grass [break]
Egg Move: Synthesis [break][break]
[/PTab={background-color:#373737;height:378px;width:340px;margin-left:-6.5px;}][PTab=[attr="class","work"]STARTING POKEMON
[break][break][break]
MOTHRA [break]
Gender: Female / Level: 05 [break]
Ability: Flame Body / Type: Fire/Bug [break]
Egg Move: Harden [break][break]
[break]
SCYLLA [break]
Gender: Female / Level: 05 [break]
Ability: Serene Grace / Type: Normal/Grass [break]
Egg Move: Synthesis [break][break]
[attr="class","fa fa-comments"]
][attr="class","abox"]
Alias: Rinse[break]
Preferred Pronouns: She/Her [break]
Anything Else?: Add me on Runescape lol. [break]
How did you find us?: N/A
[/PTab={background-color:#373737;height:378px;width:340px;margin-left:-6.5px;}][/PTabbedContent={background:transparent;tabs:side;border-width:0;padding:0px!important;tabwidth:55px; tabvalign:middle;}][attr="class","work"]OCC INFORMATION
Alias: Rinse[break]
Preferred Pronouns: She/Her [break]
Anything Else?: Add me on Runescape lol. [break]
How did you find us?: N/A